SOUND4 IMPACT.CL Library [1.3.6]
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Classes | Public Member Functions | Protected Member Functions | List of all members
sound4::impact::CInstance Class Reference

Instance handling class. More...

#include <sound4.impact.cl.hpp>

Classes

class  CClient
 

Public Member Functions

 CInstance ()
 
 CInstance (const CInstance &)=delete
 
CInstanceoperator= (const CInstance &)=delete
 
virtual ~CInstance ()
 
bool IsOk () const
 
void SetParam (const std::string &name, const std::string &value)
 
std::string GetParam (const std::string &name)
 
void SetPresetManager (CPresetLoader *preset_manager)
 
bool Create (const std::string &LoginKey, const std::string &RadioName, const std::string &Access_Key_ID, const std::string &Access_Key_Secret, const std::filesystem::path &save_path, int json_port=0, unsigned int frames_per_chunk=64)
 
unsigned int GetChunkFrames ()
 
void PresetManager_InformChange (const std::filesystem::path &relative_path, PresetChange_Kind change_kind)
 
void SetMetadata (const std::string &key, const char *value)
 
void SetMetadataMulti (const std::unordered_map< std::string, const char * > &list)
 
std::vector< std::tuple< std::string, std::string > > GetMetadataInfos ()
 
virtual void OnUpdateThreadStart ()
 
virtual void OnUpdateThreadStop ()
 
bool StartWebServer (int http_port, int https_port=0)
 
void StopWebServer (int timeout_ms=1000)
 
void SetWebServerAppHealth (int httpcode, const std::string &contenttype, const std::string &content)
 
void GetWebServerAppHealth (int &httpcode, std::string &contenttype, std::string &content)
 
int Terminate ()
 
void Stop ()
 
unsigned int GetEstimatedDelay ()
 
std::array< float, InputSampleSize > & GetBufferIn ()
 
std::array< float, OutputSampleSize > & GetBufferOut ()
 
void ProcessAudio ()
 
void ProcessAudio_Planar (float const *const *input, float *const *output)
 
template<typename T >
std::vector< T > ProcessAnyAudio (const std::vector< T > input)
 
std::shared_ptr< CClientNewClient ()
 
bool SaveState ()
 

Protected Member Functions

template<typename T >
unsigned int AddAudio (const T *payload, unsigned int nFrame)
 
template<typename T >
unsigned int GetAudio (T *payload, unsigned int max_nFrame)
 

Detailed Description

Holds an instance of processing

Definition at line 468 of file sound4.impact.cl.hpp.

Constructor & Destructor Documentation

◆ CInstance() [1/2]

sound4::impact::CInstance::CInstance ( )
inline

Creates the instance, with default parameters

Definition at line 473 of file sound4.impact.cl.hpp.

◆ CInstance() [2/2]

sound4::impact::CInstance::CInstance ( const CInstance )
delete

◆ ~CInstance()

virtual sound4::impact::CInstance::~CInstance ( )
inlinevirtual

Destructor, stopping any running tasks

Definition at line 484 of file sound4.impact.cl.hpp.

Member Function Documentation

◆ AddAudio()

template<typename T >
unsigned int sound4::impact::CInstance::AddAudio ( const T *  payload,
unsigned int  nFrame 
)
inlineprotected

Definition at line 1018 of file sound4.impact.cl.hpp.

◆ Create()

bool sound4::impact::CInstance::Create ( const std::string &  LoginKey,
const std::string &  RadioName,
const std::string &  Access_Key_ID,
const std::string &  Access_Key_Secret,
const std::filesystem::path &  save_path,
int  json_port = 0,
unsigned int  frames_per_chunk = 64 
)
inline

Creates and initialize the instance, and starts its update thread

Attention
The save_path must be an existing folder with R/W access, or be NULL (then it uses volatile memory storage) If the save_path is empty or the folder is empty, a default configuration with a default preset will be loaded, unless using SetPresetManager.

If used in a container, we recommend to put a volume for this path, so it will survive updates.

License access
The licenses are retrieved via Internet and access some servers. You may use an alternate server by changing LICENSE_SERVER in the parameters.
Parameters
LoginKeySOUND4 Login key
RadioNameSOUND4 RadioName
Access_Key_IDSOUND4 AWS access ID
Access_Key_SecretSOUND4 AWS access Secret
save_pathPath where we can load/save the configuration
json_portOptional json listening port
frames_per_chunkThe number of audio frames in each chunk of processing. Must be in the list returned by impact_GetPossibleChunkSizeInFrames, or 0 to set default
Returns
false if failed

Definition at line 587 of file sound4.impact.cl.hpp.

◆ GetAudio()

template<typename T >
unsigned int sound4::impact::CInstance::GetAudio ( T *  payload,
unsigned int  max_nFrame 
)
inlineprotected

Definition at line 1024 of file sound4.impact.cl.hpp.

◆ GetBufferIn()

std::array< float, InputSampleSize > & sound4::impact::CInstance::GetBufferIn ( )
inline

Get preallocated aligned buffer for audio input for ProcessAudio

The buffer is a big enough for all supported chunk sizes.

Each sample is a native 32-bit floating-point number where 1.0 is full scale. Channels are interlaced, so the buffers are [L0,R0,L1,R1,...,Ln,Rn] (L=Left, R=Right)

In case of multiple audio input/output, buffer is [aL0,aR0,bL0,bR0,...,aLn,aRn,bLn,bRn]

Returns
An audio input dedicated buffer.

Definition at line 859 of file sound4.impact.cl.hpp.

◆ GetBufferOut()

std::array< float, OutputSampleSize > & sound4::impact::CInstance::GetBufferOut ( )
inline

Get preallocated aligned buffer for audio output for ProcessAudio

The buffer is a big enough for all supported chunk sizes.

Each sample is a native 32-bit floating-point number where 1.0 is full scale. Channels are interlaced, so the buffers are [L0,R0,L1,R1,...,Ln,Rn] (L=Left, R=Right)

In case of multiple audio input/output, buffer is [aL0,aR0,bL0,bR0,...,aLn,aRn,bLn,bRn]

Returns
An audio output dedicated buffer.

Definition at line 877 of file sound4.impact.cl.hpp.

◆ GetChunkFrames()

unsigned int sound4::impact::CInstance::GetChunkFrames ( )
inline

Get the number of audio frames in each chunk of processing.

The value reflects the frames_per_chunk parameter passed to Create

Returns
the number of audio frames in each chunk of processing

Definition at line 624 of file sound4.impact.cl.hpp.

◆ GetEstimatedDelay()

unsigned int sound4::impact::CInstance::GetEstimatedDelay ( )
inline

Get the delay (estimated) of current processing algorithm

Remarks
This is not very accurate, it does not take into account group delays.
But it is sufficient for file processing adjustements.
Changing the preset and parameters may change the returned value.
Returns
Estimated delay in frames

Definition at line 841 of file sound4.impact.cl.hpp.

◆ GetMetadataInfos()

std::vector< std::tuple< std::string, std::string > > sound4::impact::CInstance::GetMetadataInfos ( )
inline

Get information on known metadata keys.

Returns
a list of {key,description} of known metadata used in process and extensions.

Definition at line 702 of file sound4.impact.cl.hpp.

◆ GetParam()

std::string sound4::impact::CInstance::GetParam ( const std::string &  name)
inline

Gets a parameter value

Parameters
namethe parameter name
Returns
the parameter value

Definition at line 513 of file sound4.impact.cl.hpp.

◆ GetWebServerAppHealth()

void sound4::impact::CInstance::GetWebServerAppHealth ( int &  httpcode,
std::string &  contenttype,
std::string &  content 
)
inline

Get the web server /apphealth status info

Definition at line 788 of file sound4.impact.cl.hpp.

◆ IsOk()

bool sound4::impact::CInstance::IsOk ( ) const
inline

Returns true if an instance has been created and not stopped.

Definition at line 492 of file sound4.impact.cl.hpp.

◆ NewClient()

std::shared_ptr< CClient > sound4::impact::CInstance::NewClient ( )
inline

Creates a low-level JSON client

See also JSON syntax

Returns
a new client to communicate with the processing

Definition at line 992 of file sound4.impact.cl.hpp.

◆ OnUpdateThreadStart()

virtual void sound4::impact::CInstance::OnUpdateThreadStart ( )
inlinevirtual

Can be overloaded, called at start of UpdateThread in the thread

Definition at line 724 of file sound4.impact.cl.hpp.

◆ OnUpdateThreadStop()

virtual void sound4::impact::CInstance::OnUpdateThreadStop ( )
inlinevirtual

Can be overloaded to call at end of UpdateThread in the thread

Definition at line 728 of file sound4.impact.cl.hpp.

◆ operator=()

CInstance & sound4::impact::CInstance::operator= ( const CInstance )
delete

◆ PresetManager_InformChange()

void sound4::impact::CInstance::PresetManager_InformChange ( const std::filesystem::path &  relative_path,
PresetChange_Kind  change_kind 
)
inline

Inform that a change happened in the storage. This must be used only in conjonction with SetPresetManager

Parameters
relative_pathThe path which changed, relative to the root storage
change_kindWhat happened to this path

Definition at line 638 of file sound4.impact.cl.hpp.

◆ ProcessAnyAudio()

template<typename T >
std::vector< T > sound4::impact::CInstance::ProcessAnyAudio ( const std::vector< T >  input)
inline

Process audio (different formats, less optimized)

Supports for int16_t, int32_t and float (32) in native endianness

Attention
the return count is independent from the input count due to IMPACT_AUDIOFRAME_COUNT
Template Parameters
Tthe C type for one audio sample
Parameters
inputaudio to process
Returns
processed audio

Definition at line 920 of file sound4.impact.cl.hpp.

◆ ProcessAudio()

void sound4::impact::CInstance::ProcessAudio ( )
inline

Process one audio chunk, from GetBufferIn() to GetBufferOut()

Definition at line 886 of file sound4.impact.cl.hpp.

◆ ProcessAudio_Planar()

void sound4::impact::CInstance::ProcessAudio_Planar ( float const *const *  input,
float *const *  output 
)
inline

Process one audio chunk, but with planar audio

Each sample is a native 32-bit floating-point number where 1.0 is full scale. Channels are NOT interlaced, so the buffers are arrays of planar audio : [ [L0,L1,...,Ln] , [R0,R1,...,Rn] ] (L=Left, R=Right)

In case of multiple audio input/output, buffer are [ [aL...], [aR...], [bL...], [bR...], ... ]

Parameters
inputhas GetAudioInputCount() * GetChannelCount() channels
outputhas GetAudioOutputCount() * GetChannelCount() channels

Definition at line 902 of file sound4.impact.cl.hpp.

◆ SaveState()

bool sound4::impact::CInstance::SaveState ( )
inline

Save the current state

Needed when CClient::ProcessJson returned with need_save to true. However it can be postponed as much as wanted.

Remarks
Works only when update thread is running
Returns
true if success

Definition at line 1008 of file sound4.impact.cl.hpp.

◆ SetMetadata()

void sound4::impact::CInstance::SetMetadata ( const std::string &  key,
const char *  value 
)
inline

Adds the specific metadata to the process.

It can come from any thread, and will be used as soon as possible. Setting a null value erase the metadata, which is different from setting an empty string.

Parameters
keythe metadata key If key contains a dot (like wm.KEY), it will be sent only to the matching plugin (ie wm here) without the prefix (ie KEY here) Use empty prefix for routing to main only.
valuethe metadata value or nullptr to erase it.

Definition at line 654 of file sound4.impact.cl.hpp.

◆ SetMetadataMulti()

void sound4::impact::CInstance::SetMetadataMulti ( const std::unordered_map< std::string, const char * > &  list)
inline

Adds multiple metadata to the process.

This works like SetMetadata but with multiple metadata at once.

See also
CInstance::SetMetadata
Parameters
lista map of key/value pair.

Definition at line 672 of file sound4.impact.cl.hpp.

◆ SetParam()

void sound4::impact::CInstance::SetParam ( const std::string &  name,
const std::string &  value 
)
inline

Set a parameter value

Must be done before Create See also Environment variables and parameters

Parameters
namethe parameter name
valuethe parameter value

Definition at line 502 of file sound4.impact.cl.hpp.

◆ SetPresetManager()

void sound4::impact::CInstance::SetPresetManager ( CPresetLoader preset_manager)
inline

Sets a custom preset manager Optional, this overrides the save_path in Create

To dynamically update when storage change, see PresetManager_InformChange

Must be done before Create

Parameters
preset_managerThe custom preset manager

Definition at line 547 of file sound4.impact.cl.hpp.

◆ SetWebServerAppHealth()

void sound4::impact::CInstance::SetWebServerAppHealth ( int  httpcode,
const std::string &  contenttype,
const std::string &  content 
)
inline

Set the web server /apphealth status info

Definition at line 780 of file sound4.impact.cl.hpp.

◆ StartWebServer()

bool sound4::impact::CInstance::StartWebServer ( int  http_port,
int  https_port = 0 
)
inline

Starts a Web server on requested ports

For secure connection, it will use privatekey.pem and certificate.pem from current directory. Environment variables SSL_PRIVATE_PATH and SSL_CERTIFICATE_PATH can override those (see Environment variables and parameters). If none is valid, it will try also /etc/ssl/certs/server.key and /etc/ssl/certs/server.crt.

Warning
On Windows, calling this from Go<1.20 code will crash.
Parameters
http_portThe port to listen for HTTP connections (0 to disable)
https_portThe port to listen for HTTPS connections (0 to disable)
Returns
true if ports were opened successfully.

Definition at line 744 of file sound4.impact.cl.hpp.

◆ Stop()

void sound4::impact::CInstance::Stop ( )
inline

Stops the instance, its web server and its update thread.

Definition at line 818 of file sound4.impact.cl.hpp.

◆ StopWebServer()

void sound4::impact::CInstance::StopWebServer ( int  timeout_ms = 1000)
inline

Stop a web server started with StartWebServer

Warning
On Windows, calling this from Go<1.20 code will crash.
Parameters
timeout_msThe timeout to wait gracefull shutdown

Definition at line 769 of file sound4.impact.cl.hpp.

◆ Terminate()

int sound4::impact::CInstance::Terminate ( )
inline

Terminate the processing.

This is useful only with file processing, to get the final status. For some plugins, this is mandatory

Returns
0 is success, <0 if error, >0 if some status

Definition at line 809 of file sound4.impact.cl.hpp.


The documentation for this class was generated from the following file: